![]() If there’s anything Rogue doesn’t need more of, it’s direct damage and card draw. Expect 8/8 Obsidian Statues, 12/12 Yseras, and 3/3 Northshire Clerics to deal with after Witchwood launches. Lady in White fits into any archetype with the exception of Dragon Priest (1/1 Twilight Drake anyone?), and could easily be the strongest legendary of the expansion. One of the strongest classes right now, Priest is just going to keep getting stronger if cards like this continue to be printed. Two damage to a minion for two mana isn’t anything to write home about, but when you can combo it with Edwin, easily awaken Sherazin, or trigger Auctioneer, it can potentially become broken very quickly. Sound the Bells! has Echo though, so you can apply the buffs to multiple targets at once, even if the card is slightly understatted for what it does.Ī very simple card, but one that could be devastating, especially in Rogue. Previously, one of the big weaknesses about Quest Paladin, Galvadon, and Lynessa Sunsorrow, is that a single silence or hard removal can completely ruin your win condition. ![]() Witchwood seems like Blizzard’s last ditch attempt to get some of the lesser-played quests in the meta, and Sound the Bells! is one of the cards printed that could make Quest Paladin viable. One of the Un’Goro quests that everyone predicted to be very powerful before the expansion launched, but turned out to be sorely disappointing, Raven Caller along with a few other cards this expansion could turn Quest Hunter into the monster it has the potential to be. There’s one archetype we can see Raven Caller absolutely excelling in, and that’s Quest Hunter. Here’s hoping some more cards get printed that enable Control Hunter. If you see this get dropped when you’re against a Priest, you may as well just concede. Why we’re including Emeriss in this list, is the instant win it will give any Dragon Priest player who gets this from Bone Drake. We don’t think Emeriss is going to be drafted in arena, nor is it going to be included in any competitive deck. Darius Crowley could see play, but right now it’s 50/50. The addition of Rush is mainly what makes it much better than the Boogeymonster, but if you’re just looking for instant removal, Militia Commander is a 4 mana 5/5 is a better choice, especially since you can run two of them. Like last time, we’re not going to include any cards we don’t think will be good, we’re only going to look at the ones we believe will see some play.Ī much more viable Boogeymonster type effect, but with a much worse name, Darius Crowley is understatted for the 5 mana cost, but can be a potentially devastating card if it sticks to the board. ![]() Another week has rolled around and a bunch more cards are now known, so let’s take a look at some of the newcomers and see if we think they’ll fit into any constructed decks, or potentially be good picks in arena. Thanks everyone who helped me to make it via comments on wowhead and in-game pre-quest tracking.Last week, we covered all the Witchwood cards that had been revealed for the latest Hearthstone expansion. The Icecrown is done! Leave your comments/sugestions at my comment in Icecrown zone. | 2) A Short Fuse ġ)Unique zones_2)Icecrown Citadel_3)Valley of Lost Hope_4)Sindragosa's Fall_5)Icecrown Citadel(outside)_6)Weeping Quarry_7)Malykriss_8)Fleshwerks | 2) Securing the Perimeter(A) 2) Establishing Superiority(H) | 2) Exploiting an Opening(A) 2) Opportunity(H) | The Skybreaker(A)* | | Orgrim's Hammer(H)* ![]() Whiterock의 댓글 CITADEL FOOTSTEPS Quest Tree From Whiterock
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